2d: Technology-enhanced learning experiences -creativity & higher-order thinking

Coach teachers in and model design and implementation of technology-enhanced learning experiences emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind (e.g., critical thinking, metacognition, and self-regulation)

Participating in peer-coaching taught me a lot about how to model, design, and implement technology-enhanced learning experiences when collaborating with other educators.  I got the opportunity to do this and the document below highlights the method I used from research-based and learner-centered instructional strategies. This included a focus on student voice and choice and assessments that made sense for the diverse needs of the students. We took the framework of our curriculum as a guide but dug deeper by implementing technology in a way that enhances the experience for all students and the variety of needs they come to school with. 

Lackie_Peer-Coaching-Plan-1

Next steps for emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind would be incorporating Design Thinking to take technology-enhanced experiences to the next level.

Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand.”

Katrina Schwartz – What Does Design Thinking Look Like in Schools 
Jackie Gerstein – Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education